I&VN Introduction and Vormator Challenge
27/3/17 - Week 1
GCD60204, Hafiz Zamri
Illustration and Visual Narrative
Introduction and Vormator Challenge
GCD60204, Hafiz Zamri
Illustration and Visual Narrative
Introduction and Vormator Challenge
Lecture 1/Tutorial 1
Mr. Hafiz went over the general module outline with us and gave us a brief overview about how the assignments and exercises in the module work. It seems we've got quite a few assignments these next few semesters, ranging from short graphic novels to cinemagraphs and parallax illustrations.
Our first exercise was to trace out a variety of shapes using Adobe Illustrator for the 'Vormator' challenge. We were to then use these shapes to create our own monster without scaling any of the shapes disproportionately. I found the tracing part quite easy, a bit of pen work and mirroring and I was done with the basic shapes.
Coming up with my own Vormator was actually quite fun. There wasn't any particular plan or idea I had in my mind when coming up with my monster, it was essentially a 'does that look nice there? what if I stick this here?' type of endeavor.
I wanted to create a simple monster that was recognizable yet cartoonish at the same time. I drew inspiration from Samurai Jack's art style, which uses a minimalist palette of contrasting colors to give its characters vibrancy and flare. The monster I made has a mainly red-black palette to give it an aggressive look, but at the same time I gave its eye-visor-thingy a green color to give the viewer a focal point when looking at the creature and to break up the color in the overall design. The green is also a nod to Samurai Jack's central character Aku, whose color palette heavily influenced the design of my own Vormator monster.
Mr. Hafiz went over the general module outline with us and gave us a brief overview about how the assignments and exercises in the module work. It seems we've got quite a few assignments these next few semesters, ranging from short graphic novels to cinemagraphs and parallax illustrations.
Our first exercise was to trace out a variety of shapes using Adobe Illustrator for the 'Vormator' challenge. We were to then use these shapes to create our own monster without scaling any of the shapes disproportionately. I found the tracing part quite easy, a bit of pen work and mirroring and I was done with the basic shapes.
I wanted to create a simple monster that was recognizable yet cartoonish at the same time. I drew inspiration from Samurai Jack's art style, which uses a minimalist palette of contrasting colors to give its characters vibrancy and flare. The monster I made has a mainly red-black palette to give it an aggressive look, but at the same time I gave its eye-visor-thingy a green color to give the viewer a focal point when looking at the creature and to break up the color in the overall design. The green is also a nod to Samurai Jack's central character Aku, whose color palette heavily influenced the design of my own Vormator monster.

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