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Showing posts with the label Illustration and Visual Narrative

I&VN Project 3: Parallax

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10/6/17 - Week 10 GCD60204, Hafiz Zamri Illustration and Visual Narrative Project 3: Parallax Instructions Project 3: Parallax Description An undertaking of a series of Illustrations to illuminate narrative spaces and transitions that allow to demonstrate technical and conceptual abilities. Narratives can be conveyed in many ways. Some narratives follow a traditional linear arc. Other narratives loop in time, flash forward and back, restructure sequence or employ aspect-to-aspect transitions. Some view the same incident from different perspectives. Multiple narratives can be spliced together. Events can be placed in random order. Panels can be subverted. And several narrative threads can be simultaneously told. Narratives can be poetic. They can explore internal emotions instead of external action. They can investigate a central theme. Narratives can be shaped around predetermined rules. They can be reversed, labyrinthine in nature, and involve multiple readings with...

I&VN Project 1 Introduction

4/5/17 - Week 7 GCD60204, Hafiz Zamri Illustration and Visual Narrative Project 1 Introduction In this lesson, Mr. Hafiz went through with us the details of our first assignment. We are to illustrate a a line from the song 'Concrete Jungle' by Au/Ra. My line is: "swimming with the sharks in your own bathtub" . Our lecturer told us that we need to create a pinterest board and start coming up with rough concepts and ideas for our project.

I&VN Character review and feedback

17/4/17 - Week 4 GCD60204, Hafiz Zamri Illustration and Visual Narrative Character review and feedback Lecture 3/Tutorial 3 I was absent this day, but I was able to get a general idea of what we did from my classmates: We reviewed the characters we designed and their backgrounds We used clipping masks and images to give our characters textures We used an online Pokemon card maker to convert our characters into cards We were told that for our first assignment ( Nando's ), we would soon be given a line from a song ( Concrete Jungle ), whose message we would then communicate into a visual art piece There was a talk on Intellectual Property in Malaysia; the general message to take away was that we should copyright all our artwork

I&VN Character digitization

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10/4/17 - Week 3 GCD60204, Hafiz Zamri Illustration and Visual Narrative Character digitization Lecture 3/Tutorial 3 In today's class, we weren't given a lecture but instead a task: to digitize the character we  created using the cutouts in the previous practical class. Figure 1. Original sketch of the character. An upside-down pentagon was the dominant shape of the character. Because the dominant shape of my character was a pentagon, I began by creating the pentagon first then the rest of the basic shapes to get the general silhouette of the character. I then added color and smaller details using mainly the Pen tool. Figure 2. Three separate drafts of the character's design. I then began adding smaller details such as the exhaust pipes, rucksack straps and the eye to the character. I tried to use as few colors as possible to keep the character simple and easy to understand. The final stage of the character's design was to add in the shadows to ...

I&VN Tracing and character design

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3/4/17 - Week 2 GCD60204, Hafiz Zamri Illustration and Visual Narrative Tracing and character design Lecture 2/Tutorial 2 The first part of the lecture was a review of the Vormator creatures we had previously designed in Week 1. Mr. Hafiz talked quite a bit about proportion, use of color and dominant shapes which made certain Vormator designs more visually appealing than others. He then proceeded to give us a lecture on the topic of character design. We spoke about basic primitive shapes, and how they can be used to give characters "personality". For example, a character whose dominant shape is a circle tends to be fun-loving and jovial in nature, whilst a character that's based off a triangle tends to be mysterious in nature, and tends to be either good or bad. We looked at a variety of examples in which dominant shapes were used, such as the monsters from Monster Inc. , cartoon characters from shows like Adventure Time and The Grim Adventures of Billy and Man...

I&VN Introduction and Vormator Challenge

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27/3/17 - Week 1 GCD60204, Hafiz Zamri Illustration and Visual Narrative Introduction and Vormator Challenge Lecture 1/Tutorial 1 Mr. Hafiz went over the general module outline with us and gave us a brief overview about how the assignments and exercises in the module work. It seems we've got quite a few assignments these next few semesters, ranging from short graphic novels to cinemagraphs and parallax illustrations. Our first exercise was to trace out a variety of shapes using Adobe Illustrator for the 'Vormator' challenge. We were to then use these shapes to create our own monster without scaling any of the shapes disproportionately. I found the tracing part quite easy, a bit of pen work and mirroring and I was done with the basic shapes. Figure 1. I actually found the Wurst to be the hardest, trying to create the shape by hand using the pen tool was too difficult. I got past the problem by creating a simple pen curve to form the spine of the shape, to whic...