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Showing posts with the label Week 2

T&H Final Submissions

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28/3/17  - 4/7/17, Week 1 - Week 13 Kamal Afiq [0330643] Typography and Hypertextuality Final Submissions Instructions Exercises Project 1 A Story Book Project 2 Font Design Final Project Kinetic Typography Exercise Submissions Calligraphy submission. Digitized lettering submission. Lettering submission.  Type expression submission.  Type expression submission. Project 1 A Story Book Submissions Google drive link -  https://drive.google.com/open?id=0B6aqU66vURR8enBxaENRbkpUSWc Project 2 Font Design Submission All the finished letterforms. Font design submission, preview of the OTF/TTF is open in windows. Final Project Kinetic Typography Submissions Kinetic Typography Poster Submission. Frames of the animation, taken every half second. Kinetic Typography Animation Submission. Feedback Calligra...

DS1 Assignment 1 Conception

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6/4/17 - Week 2 DST60103, Yip Jinchi Design Studies I: Communication Theory Assignment 1 Conception Concept work, research and development During Week 1 and Week 2, me and my group proceeded to develop our idea for Assignment 1. Having interpreted the song as a linear story, and drawing from its heavy emphasis on visual narrative and imagery we decided it would be best to frame the message of the song into an interactive graphic novel. The visual novel is different from traditional novels, because it requires the user's interaction to proceed along the story. Each panel is showed one after the other, and is only triggered when the user advances the scene. Our inspiration was the comics of Team Fortress 2. We delved deeper into the undertones of the song, and concluded that it was primarily a socio-political commentary. Thus we decided to communicate Bob Dylan's message through the use of visual narrative in the form of a graphic novel. The environment would play...

DI&V Surrealism Composition

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3/4/17 - Week 2 MMD60104, Jeffrey Patrick Digital Imaging and Visualisation Surrealism composition Practical 2 In today's class, we were tasked with creating a surreal composition on Photoshop using a background and a subject. There wasn't much instruction and any tutorials, so we were pretty much left to ourselves to create whatever we wanted. I decided to do something wacky, a dog in a biplane trying to escape from a giant cat over a sunny lagoon. The entire composition consisted of 4 images; the biplane, the dog, the cat and the background. Figure 1. The doggo looks so happy. I initially used a layer mask to remove parts of the images, applied them, then did some edge-tightening using Select --> Refine Edge. A bit of color touch-up using Match Color and the Dodge/Burn tool got the images to look like the belonged together. I then used Radial Blur to give the whole image a sense of motion, added a vignette using the Brush tool and used a postcard as a cli...

I&VN Tracing and character design

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3/4/17 - Week 2 GCD60204, Hafiz Zamri Illustration and Visual Narrative Tracing and character design Lecture 2/Tutorial 2 The first part of the lecture was a review of the Vormator creatures we had previously designed in Week 1. Mr. Hafiz talked quite a bit about proportion, use of color and dominant shapes which made certain Vormator designs more visually appealing than others. He then proceeded to give us a lecture on the topic of character design. We spoke about basic primitive shapes, and how they can be used to give characters "personality". For example, a character whose dominant shape is a circle tends to be fun-loving and jovial in nature, whilst a character that's based off a triangle tends to be mysterious in nature, and tends to be either good or bad. We looked at a variety of examples in which dominant shapes were used, such as the monsters from Monster Inc. , cartoon characters from shows like Adventure Time and The Grim Adventures of Billy and Man...

T&H Week 1 - Week 4 Exercises

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28/3/17 - 25/4/17, Week 1 - Week 5 Kamal Afiq [0330643] Typography and Hypertextuality Exercises Lecture Notes Lecture 1: Introduction Mr Vinod and Mr. Shamsul started off by asking us what we think typography is. The general consensus was that typography was essentially the art of text, and how text could be made into art and deliver a message. They walked us through the module outline and showed us examples of previous students' portfolios. We would be mainly delving into the world of calligraphy and type. Our first task was to get together into groups and research a particular calligraphic hand. My group chose Gothic textura quadrata. A classical, 13th century Black Letter font developed in Germania, mainly used for inscriptions and stained glass. Lecture 2: Calligraphy For the first 2 hours of the session, we were given a run down over what typography is. Typography is essentially the style and appearance of printer matter. It can be used to deliver me...